Azuma earns more credits than Yoshino does. She's absolutely my favorite of the supercruisers so far, and feels like the best large cruiser we've gotten that still feels like a cruiser rather than a small BB (so besides Stalingrad). While her 15-gun broadside is certainly impressive, her second forward-facing turret has rather poor forward angles. Calculate total XP to get to top tier ships. Both ships begin with an extra charge of their heals compared to other cruisers. for those who like Zao, (many of us) sounds like a nice alternative for random battles. I'm just so underf*****gwhelmed. Press J to jump to the feed. Gunnery and gun handling is almost identical. Do you like WoWStats.org? The 20km fish are by far more easy to use, but their long reaction time makes them less likely to hit anything but big, dumb battleships. r/Venezia: A subreddit for everything related to the beautiful city of Venice, Italy. Another outstanding review going into my 3 ring binder of them. Juliet Charlie-100% to the risk of magazine detonation. Thank you once again for an excellent review! Venezia sits atop the Italian Heavy Cruiser tree as the pinnacle of the gameplay style developed throughout the line. "But Mouse", you say, "I respect myself and therefor didn't touch Azuma with a 10 foot pole. I (like many) really wanted Yoshino to be good. Her citadel deck is also quite a bit thicker, and her upper deck is increased from the 25 mm of Amalfi and Brindisi to a unified 30 mm over her mid-section. Bear in mind that due to the massive alpha strike that Venezia offers, you may saturate areas of the target much faster than using her HE slinging counterparts. I'm too hopped up on cough medicine to be able to plan my day, never mind schedule content production at the moment (damn cold). Furthemore, Azuma is more durable than Yoshino to non-citadel hits with her faster heals. Captains shouldn't discredit her AP shells either; while lacking in penetration, a flat broadside of an enemy cruiser will always be susceptible to the monstrous weight of Venezia's broadside firepower. Torpedo Armament Expertise -10% to reload time of torpedo tubes. Not only does she have more AA mounts, but the bump up in tier makes her individual mounts fire a little faster. 27. They're decent, but on their own, they're going to suffer from the same lackluster performance of Azuma's own. How does Yoshino play?" ” LawrenceXVIII says: 20th July 2019 at 12:44. This is a very nice, quality of life improvement which does a lot to make Yoshino feel more comfortable. Yoshino's AP can only overmatch 20mm worth of armour instead of Azuma's 21mm. The squish is real. Venezia also features some very noticeable improvements to her armor. Contact Us; Powered by Invision Community × Browse. Includes excursions and unlimited drinks ( uniworld.com ). Each launcher covers a 74º firing arc with the forward launcher able to hit targets 35º off the bow while the rear launcher's forward arc doesn't begin until 70º off the bow. Inertia Fuse for HE Shells +25% to the armor penetration of HE shells.-50% to base chance of fire caused by HE shells. Any veterans of the Japanese cruiser line will know how received these fish can be, delivering surprising chunks of damage enough to be a welcome addition. Smoke Screen Expert +20% to the radius of the smoke screen. Strangely, this had no impact on the penetration of her HE shells which already behave like they're 310mm. I know there's loads of content and so little time, just curious. Wyvern+50% credits earned for the battle. The 1st or 2nd iteration where she had insane dispersion would at least have made up for the tragic deficits she has in armour and agility. LittleWhiteMouse, June 27, 2019 in General Game Discussion. $ 1100.00. Red: twin 100mm. 1.2m long. When it comes to stealth and detection, the two ships are identical. Juliet Yankee Bissotwo-20% to flooding duration. Captains who have made it to the end of the Italian Cruiser line will find Venezia … Yoshino has much improved firepower over Azuma with a better rate of fire, better (bugged) AP performance, more range, improved secondaries and very powerful torpedoes. Gotcha covered. Wish I could say the same about Yoshino herself but you saved a lot of people's coal reserves. Venezia is made of unique stories, stories you have to know, see and hear.We try to tell them, we try to enclose in our videos that Venetian essence in order to transmit it to as many people as possible.. We describe, the beauties, the colors, the sounds, the flavors of Venezia, we condense them into short videos that can be a quick and fun way to learn something about this wonderful … Still, they hit that much harder and are difficult to dodge, so they're great at flushing out ships hiding in smoke. Both changes are welcome, especially considering you're going to be more likely to take a Catapult Fighter instead of a Spotter Aircraft on Yoshino, so it's nice having the extra reach. Her 305mm shells seem to have a little less drag due to their size so they have higher impact velocity. Sadly it's a copy pasta Azuma with torps (watching the Yoshino teamkills roll in on twitch last night lol) and irrelevant armour buff. In the 1930s, the ship was rebuilt with more powerful and longer-firing guns, additional torpedo protection and considerably more speed than before, making her a formidable opponent for the majority of battleships at that time. When facing the Tier VIII-X battleships of either nation, captains should either aim for the superstructure and high on bow/stern sections, or simply switch to AP if the enemy present flat enough side. Your help is always appreciated! Zulu Hotel+50% Commander XP earned for the battle. I feel Atago can cover most of my needs anyway. While brawling is ill advised, Yoshino can pull it off in a pinch. © 2011–2021 Wargaming.net. But as that's one of my best performing ships, I'm finding her comfortable to play at the moment. sellingmainwows. This page has been accessed 83,971 times. There are four areas I need to cover here. This increases from 25mm to 30mm, providing some defense against AP overmatching from guns smaller than 429mm and most destroyer-caliber HE, even with Inertial Fuse for HE Shells commander skill. With a full secondary build, you can get Yoshino's secondaries to fire out to a range of 9.07km which is almost respectable. It's this chance for more dynamic play -- to be able to brawl that feels so refreshing and novel. Dragon Flag+333% Commander XP earned for the battle. Unlike previous ships in the line, Venezia features an internal belt and spaced armor, much like that of Henri IV. Yoshino otherwise has all of the same (few) strengths and (significant) weaknesses of Azuma, including (and not limited to) a large, exposed citadel and vulnerability to cruiser-caliber HE spam. -50% to base chance of fire caused by HE shells. First impression, she is anything but meh, those guns are sublime, the AP a terror from afar, the HE more than adequate, the AA sufficient to deter t8 cvs in random battles (no idea versus tier 10 air squadrons), but most important of all, she has very fine lines, cutting through waves purposefully and exudes confidence, (except that's a lie, as she is best sniping from range!). What's being released right now would be a lot under the best health. The big question is if these upgrades change Azuma's lackluster design into something worth collecting and playing. In a vacuum it's not that big of a difference, but in practice I've bounced way more BB AP than I was expecting to at all so far in a pretty limited play time, quite literally every game since I got her it's been happening. November 1, 2019 Uncategorized, WoWs Videos 19:18. Venezia can equip the following consumables: Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range. also classic IJN lines, (though I find her nose a tad lacking in curve) and erm agility of an oil tanker. Its ships like Heny, Yoshino, Azuma, Zao and soon to be Venezia. Finally, Yoshino has access to a Catapult Fighter which deploys 4 planes. Hotel Yankee-20% to damage received when ramming the enemy.+50% to damage dealt when ramming the enemy. Takes increased damage over time effects like a battleship. Green: twin 25mm. To an extent I kind of think the difference in how much the 30mm plating makes is a little understated here in my experience. Yoshino has access to two different torpedo options, identical to those found on Shimakaze. Relatively thin armoured belt for a large cruiser. Large target and vulnerable to HE shells. Ships of this class were designed to confront the weakly protected cruisers that were built after the Washington Naval Treaty of 1922. Get the latest news and developments here and play for free! Papa Papa+300% Free XP earned for the battle. Powerful torpedo armament, including the choice between two weapon load-outs. Like Zao, it's not uncommon for Yoshino to be able to make good use of her torpedoes and score a surprising number of hits. Back; Browse; Forums Staff Activity. 58,350hp - Azuma 7. Currently I play her as a long range sniper, sticking to 15-18km engagement range where her stealth allows her to disengage when needed and great angled hard hitting torps can be a life saver when you simply must push. Yoshino's sole improvement to armour protection is this buffed deck and upper hull armour, increased to 30mm from 25mm. Italian … User account menu. References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks. Yoshino has some protection improvements over Azuma, most notably to destroyer caliber HE shells and battleships AP shells between 380mm and 429mm. The battleship's main armament … Hydra+50% XP earned for the battle.+150% Commander XP earned for the battle.+250% Free XP earned for the battle. I wanted to ask, is there any plan in place for reviews of the new additions, maybe a quick  Angry Youtuber review? It’s simply because it is my Venezia build and since the ship has quite a scary anti-air and that I had no other interesting option, I just decided to go for that. Learn about linear and premium Italian Battleships, Cruisers and Destroyers (coming soon, I hope), their distinctive features, strengths, and weaknesses. Thanks Miss Mouse for the review, though not really in the market for such a ship. Sierra Mike+5% to the ship's maximum speed. This is comparable to the economy of tier VIII premiums with about 10% to 12.5% bonus. Yoshino's AP shell flies faster than Azuma's, reaching 20km in 11.20s vs 11.29s. It's really not terribly effective but it's not hard to do. Last Stand The ship remains able to move and maneuver while the engine or steering gears are incapacitated. Given Yoshino's habit of spamming HE, her guns are effective at all ranges and perform well. Not only does it do more damage per tick, it ticks faster making it less likely for ill timed volleys to miss their chance to hurt the planes flying through her aura. India Delta+20% to the amount of HP recovered when the Repair Party consumable is used. as my AP shells slammed into 20 km distant targets with enjoyable precision. Despite the long laundry-list of differences between Azuma and Yoshino, they are effectively the same ship. I think she is an absolute wrecking machine. Purple: twin 40mm. Azuma was using the Aiming System Modification 1 upgrade to reduce her dispersion area. Well, almost. How would the ship rate on an Angry YouTuber scale of Garbage – Meh – Gud – Overpowered? Here's what you need to know:  Yoshino doesn't make as many base-credits (before modifiers) for the same amount of experience as Azuma. World of Warships XP calculator. Still, it's nice to have the option of adding a little variety to game play, even if it's at the cost of efficiency. The ship embodied the achievements of Italian shipbuilding of the early 1940's. Gorizia — Italian promo premium Tier VII cruiser.. A heavy Zara-class cruiser. Advanced Firing Training +20% to firing range of main battery guns with a caliber up to 139mm and all secondary battery guns. Almost. 71,050hp - Kronshtadt 3. WoWs - Dark . By far the most significant difference is that Yoshino has a medium-range AA aura while Azuma does not. Georgia is hands down better for the cost in coal. Scylla+50% XP earned for the battle.+150% Commander XP earned for the battle.+25% credits earned for the battle. This page was last modified on 22 January 2021, at 16:59. As you can see, Yoshino's damage output is much improved over Azuma's, especially once you get into the medium range aura. The mutant angles of her citadel are particularly frustrating, allowing her to potentially take machine space and magazine damage from battleship rounds through her 178mm belt no matter how she angles. As with many large ships of the Italian Navy at the beginning of 20th century, she had an almost symmetrical silhouette. Like Azuma, Yoshino is pretty new-player friendly owing to her ability to stand off at range and just spam HE to generate reasonable numbers. You can contribute to the monthly servers costs and help keep the website updated and stable with your donations, in any amount. Rare among the large cruisers, Yoshino has a very powerful torpedo armament which adds to her flexibility. Rising . I'm not sure about getting both and not be able to get any other potential coal ship for a while. Furthermore, the armor scheme and poor vision control require good positioning and game knowledge. I have just bought her, and played one battle (using my Zao captain). Manual Fire Control for Secondary Armament Tightens dispersion of secondary batteries.-15% for Tier I-VI ships.-60% for Tier VII-X ships.Manually selected target only. Yoshino reloads in 18.5s and Azuma reloads in 20 seconds. While Azuma was arguably one of the worst of the large-cruiser designs to so far be implemented in World of Warships, Yoshino is a far more solid implementation. Contact me. She has four quadruple launchers, two to each side with each launcher covering one quadrant (with some overlap) in a similar but not identical manner to Atago. Compared to the other ship, her main battery guns are accurate and she tends to favour spamming HE shells over AP due to the higher-than-average damage of her HE. Skills such as Inertia Fuse for HE Shells and Demolition Expert are completely irrelevant for her, so points that would normally be allocated to those skills on other cruisers can be spent elsewhere. November Echo Setteseven+5% continuous AA damage at all ranges.+5% damage from flak bursts. High Alert -10% to reload time of Damage Control Party consumable. Short of reload time and range (both of which we'll discuss after this), the guns have identical performance. Yoshino and Azuma both have 310mm guns. The enemy is alerted that a bearing has been taken. Ouroboros+777% Free XP earned for the battle. I bought the Yoshino last night. Home. With Defensive AA Fire active and through careful use of her fighter, she can make herself an unappealing target. Radio Position Finding Shows the direction to the nearest enemy ship.The enemy is alerted that a bearing has been taken. +15% AA flak burst damage. I picked up Yoshino last night, and I'm excited to see what I can do with her. Thus, Yoshino is entirely reliant upon its camouflage bonus to prop up its credit earning and eat into costs. WOT Leaks, WOWS Leaks, News and much more! Yoshino's AP shell has slightly more penetration -- by almost 5% or so by 20km. The one area where Azuma out-performs Yoshino has to do with her Repair Party. Getting in close isn't always the best idea, but it's nice to have the option without feeling like an idiot as you would in Azuma. 65,400hp - Moskva 4. The recommended upgrades for Venezia are as follows: Venezia, like the ships before her, can somewhat afford to have a rather unique skill tree build. While Yoshino lacks the stealth of other Japanese cruisers, her game play isn't that far removed from them: Most novel about Yoshino's game play is that she can push and use torpedoes where opportunities permit. Agility is the same. Yoshino has 21.29km range and Azuma has 19.09km range. Yoshino feels like a super-sized Atago to me which is pretty high praise considering how much I love Atago. Equal Speed Charlie London+50% XP earned for the battle. Yes, really. Reviews; Search for: Search ... Venezia. Skill Floor:  Simple / CASUAL/ Challenging / DifficultSkill Ceiling:  Low / Moderate / HIGH / Extreme. If you can't tell, this isn't my review of Lenin. Honestly, my choice was actually Georgia or wait for the next coal ship. Concealment Expert -10% to the detection radius of all ships and aircraft. … All you need to know is that when (if?) Clench your buttocks when a battleship looks at you funny. Excellent range of 21.3km on her main battery guns. Given the nature of high-tier armor schemes (namely the "all-or-nothing" scheme), the SAP shells actually end up performing quite a bit better against battleships than they would at lower tiers. Azuma has the same baked-in economic bonus as ships like Kronshtadt, Alaska and Musashi. Juliet Whiskey Unaone+15% chance of causing flooding.+5% to the risk of your ship's magazine detonating. However, these improvements are not enough to plug the very obvious holes in Azuma's protection scheme and Yoshino shares most of her weaknesses. Vigilance +25% to detection range of enemy torpedoes. Here you can check any World of Warships players stats and progression. I almost made it. Furthermore, she's highly vulnerable to battleship caliber (380mm+) overmatch and light cruiser (150mm+) HE spam. Completely made from scratch with A3 sized 2mm/3mm PVC board, A4 papers and toothpick with some dyed bluetac. I ususally wait for LWM to give her review but that coal was burning a hole in my pocket. She feature an extra three barrels over Brindisi before her and significantly improved armor (unique penetration angles for her SAP shells were nerfed first, then removed totally). The day has dawned where someone has used a Black Books gif. Yoshino appears to have the advantage, but these numbers don't tell the whole story. For the Genova, you can drop these for whichever perk you would prefer but well… except Radio Location that is somewhat useful even though on the Italian Cruisers, it doesn’t work very well, everything else is simply useless. Now to be clear:  Yoshino DOES NOT have good AA defenses -- they're merely adequate for a tier 10 cruiser. 49,700hp - Salem The second improvement to Yoshino's protection scheme over Azuma is the i… (Mutant) Octagonal citadel which sits high over the water. Conte di Cavour Tier V Italian Battleship 1915. Italian Navy tech tree review / World of Warships guides / WoWS By Denis Marasan ☆ 08/Feb/2020. As you can see, Yoshino's damage output is much improved over Azuma's, especially once you get into the medium range aura. The 21mm transverse bulkhead on the upper hull is identical on both ships. With the improved autobounce angles on Italian SAP shells(then removed), seeing damage numbers as high as 12-15,000 on angled cruisers and some battleships is quite common, and against lightly armored ships, numbers as high as 20,000 are completely possible(not anymore, they removed improved angles for SAP shells). Hope you get better soon. Offer ends. She feels very much like a super Atago. Sight Stabilization Speeds up the aiming of a carrier's aircraft.+7.5% attack aircraft and torpedo bomber aiming speed.+15% dive bomber aiming speed. Air Supremacy -5% aircraft restoration time. Venezia sits atop the Italian Heavy Cruiser tree as the pinnacle of the gameplay style developed throughout the line. A representative of the first series of Italian dreadnoughts. I'm going back to bed. Offer views. Get well soon. Carrying twelve 8" rifles in four triple turrets, two fore and two aft, 47,800 hitpoints, decent armour, excellent gun handling, and powerful AA, Buffalo has the makings of a truly powerful heavy cruiser. The 20km fish are by far more easy to use, but their long reaction time makes them less likely to hit anything but big, dumb battleships. This has the following effects: I've brought up this issue to Wargaming (and I'm sure I'm not the first). Basilisk+75% XP earned for the battle.+30% credits earned for the battle. Yoshino has more base reach and a better rate of fire. You can report any … Applying Torpedo Acceleration to these fish does wonders though and still gives them an effective 16km reach. Yoshino's current (bugged) penetration values are just SLIGHTLY better than Azuma's over distance. -10% continuous damage. 51,900hp - Hindenburg 9. Proper commander skill choices and managing her AA focus is imperative to getting reasonable performance out of her defenses and can mean the difference between being a thorny target or a ready victim. not so much meh, as justfine. Penetration values courtesy of proships.ru. Anybody have any input on other delivery method for other tier 9-10 in development? Trento is the first Italian cruiser to boast 203mm guns -- giving it a powerful alpha-strike, though the long reload makes judicious shot selection a must. So a 100,000 credit co-op game in a tier 8 premium would net Azuma 112,500 credits. Incoming Fire Alert Indicator of long-range enemy artillery fire. The big reason Yoshino is considered such a massive improvement over Azuma is the presence of her torpedo launchers. This is Azuma's dispersion -- 180 shells fired at 15km at a Fuso that has no camouflage. In a pinch, her above-average armor and torpedoes can even allow her to brawl enemy battleships, though this certainly isn't an ideal scenario. Hot New Top Rising. Make a Donation. Video reviews I tend to watch once, where your written reviews I pull and re-read them often to refresh my memory. Basic Firing Training -10% to reload time of main battery guns with a caliber up to and including 139mm and all secondary battery guns. You need to play a total of 20 battles to post in this section. WOWS NA | UNICUM 33 T10's, 62%+ WR, 2250+ PR, 38 PREMIUMS, 27 19PT COMMANDERS | MULTIPLE TOP 25 SHIP PR NA I Want to Sell. Captains should take advantage of her increased survival and smoke to make riskier hit-and-run attacks against unsuspecting enemies. This tends to push back her engagement range, forcing her to fire from long distances. Battleships with extensive 32 mm plating will take massive damage from SAP; German and Russian battleships, however, require more precise aim due to their better armored extremities. I was originally waiting for the Noshino but she got too much negative press. 61,800hp - Yoshino 5. The improved armour profile, torpedoes and gunnery gives Yoshino just that bit more flexibility than her tier 9 sister. However, Azuma's reset timer on her Repair Party recovers in half the time (60s / 40s vs 120s / 80s). Thanks for the review! The weight of firepower from her 100mm/65s and their high, 25mm base penetration (32mm with IFHE) makes for a fun meme build if you're up for it, though it's not especially competitive outside of Co-Op. Sierra Bravo+10% action time of Hydroacoustic Search-10% reload time of Defensive AA Fire. Furthermore, Yoshino cannot recover health as quickly as Azuma when things go pear shaped. Researching hulls, main battery guns, torpedos, gun fire control systems and Engines. Nope, Montana remains my … 1:200. Here's the breakdown of their numbers: Long Ranged (5.8km-1.9km):  400 damage every 1.78s (224dps) and 8 explosions at 1,470 damage.Short Ranged (1.9km to 0.1km:  140 damage every 0.33s (430dps), Long Ranged (5.8km-3.5km):  410 damage every 1.74s (235dps) and 8 explosions at 1,540 damage.Medium Ranged (3.5km-1.9km):  210 damage every 0.83s (252dps) and 7 explosions at 980 damage.Short Ranged (1.9km to 0.1km:  140 damage every 0.28s (496dps). That being said, the remainder of the build is mostly standard for a cruiser, with the only notable skill of importance being Expert Loader, as efficient shell-type switching is one of the key aspects of her game play, and Radio Position Finding, which gives her an idea of which direction torpedoes are most likely coming from and some utility in hunting down destroyers, which with her powerful SAP and heavy broadside, can oneshot most full hp DDs. Blue: triple 25mm. Preventative Maintenance -30% to the risk of incapacitation of main turrets, torpedo tubes, steering gear, engines. Jack of All Trades -5% to reload time of all consumables. 72,450hp - Stalingrad 2. card. So not right now, no. Her aft and stern deck and side plating remain 25 mm, but Venezia features an extended belt armor of 40 mm all the way to her bow and most of the stern. The secondary guns are wip but I don't plan on finishing them soon The fourth, the bug, isn't likely to stick with the ship in the long term. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. Instant. Increased penetration on her secondaries. Yoshino is Azuma but better in nearly every respect. I am convinced that nothing of value was lost. card classic compact. To see the final cost, click the button for the selected payment method. It's a far cry from "good" but it is improved. X-Ray Papa Unaone+15% action time of Smoke Generator. Yoshino, by contrast, earns LESS than a tier VIII premium base. 53,300hp - Henri IV 8. Get the latest news and developments here and play for free! Yoshino has 3,450 more hit points than Azuma, which really isn't that much. If possible, captains should put unique commander Luigi Sansonetti onto Venezia, as he gives many benefits from an improved Expert Loader skill similar to the one found on the US special captains, to talents that increase the range from her stock 17.1km to 18.5km after sinking an enemy and a 15% decrease in reload speed after earning the Confederate achievement. Enormous 920m turning radius and poor rudder shift time. US NAVY, IJN, SOVIET, ROYAL NAVY, France, Kriegsmarine ship tech trees. A couple of these differences are owing to a bug in her main battery profile (see below for more details), however, Yoshino is above and beyond a solid upgrade to Azuma. I am downplaying the impact of Yoshino's increased reload on her main battery. India Bravo Terrathree-10% to the cost of the ship's post-battle repair. Bugs & errors report . Support this website. The trade off is that she's very squishy with an enormous, exposed citadel with odd angles to it similar to Yamato. The shells are slow enough and engagement range long enough I can park behind islands while fast enough that I can reliably land 5-8k salvos every 16 seconds with regular fires. Superintendent +1 additional charge to all consumables mounted on a ship. Posted by 1 day ago. Great review, as always, and it was fun battling with you on Two Brothers the other night when you were in the Yoshino. Perhaps, later on, I may add Yoshino to my fleet but right now I think I will pass on here, a shame as I was really strongly considering her. Not only does it do more damage per tick, it ticks faster making it less likely for ill timed volleys to miss their chance to hurt the planes flying through her aura. I'm still collecting data on credit earning (it's a tedious process) but Yoshino's earning appears analogous to Salem and Bourgogne, earning about 90% of what a tier VIII premium does in raw credits. Survivability Expert +350 ship HP for each ship tier.+15 aircraft HP for each ship tier. I've watched a lot of salvos that would have wiped out large chunks of my health before bounce off with hardly any damage now. I skipped on Azuma because I didn't think it was worth the FXP. Massive AA Fire +100% instantaneous damage.No boost to continuous damage in a reinforced sector.Shorter effective cooldown. 50,600hp - Des Moines 10. Yoshino has 3,450 more hit points than Azuma, which really isn't that much. While Yoshino lacks the stealth of other Japanese cruisers, her game play isn't that far removed from them: but good concealment among the tier 9/10 supercruisers, no? Her torpedoes are a far more dramatic addition. She feature an extra three barrels over Brindisi before her and significantly improved armor (unique penetration angles for her SAP shells were nerfed first, then removed totally). http://wiki.wargaming.net/en/index.php?title=Ship:Venezia&oldid=302015, Excellent ballistics, high shell velocity and flat arcs on both SAP and AP, Incredible handling for a vessel of this size, with great turning radius and blazing-fast speed, Good continuous damage output on her anti-aircraft guns, Extended above the waterline belt reaches the tip of the bow and is 40mm thick, Armed with torpedoes with long range and low detectability, Very good turret angles for a ship with 5 turrets, Very poor reload speed for a heavy cruiser, The placement of her turrets allows only 2 of her 5 turrets to be available when bow-in, Poorly armored turrets can be disabled/destroyed often, Anti-aircraft armament has a poor range of only 5.2 kilometers, SAP shells lose a lot of effectiveness if they cannot penetrate or hit saturated areas. Honestly, I wish I had held off on writing about Azuma entirely -- a sentiment that will probably be echoed by anyone that forked over cash to afford her 1M free experience price tag. Aa fire active and through careful use of her torpedo protection compared other. To 139mm over Azuma, so will see what I can do with her heals... Action time of all Trades -5 % to secondary battery guns check any World of Warships guides WoWs! Play a total of 20 battles to post in this section a Black Books.... 51Mm worth of armour instead of Azuma 's lackluster design into something worth collecting playing! Based on your review, Italian, stats, supertester, WIP World... When it comes to stealth and detection, the bug, is there plan! With Defensive AA fire I have just bought her, and mostly little more than pinatas range of main guns! Direction Center for Fighters+1 fighter to carrier fighter squadrons or catapult fighters effective it... Maximum vertical dispersion at nearly all ranges and perform well AP shells you. Any input on other delivery method for other tier 9-10 in development positioning and game knowledge than Azuma over! `` good '' but it 's not nearly as good embodied the achievements of dreadnoughts. Of us ) sounds like a super-sized Atago to me which is pretty high praise how., torpedoes and faster rate of fire caused by HE shells say Georgia! Where Azuma out-performs Yoshino has a very nice, quality of life improvement which does a to! Throughout the line all the other coal ships ) syncronized with the … the final cost, click button! Where your written reviews I pull and re-read them often to refresh my.... A heavyweight when it comes to stealth and detection, the two ships are.! Impact on the penetration of HE shells.-50 % to damage received when ramming the enemy.+50 % to reload time range! Secondaries is simply a matter of range jack of all Trades -5 % to the nearest ship.The. I skipped on Azuma because I did n't think it was worth the FXP AP. And game knowledge of which we 'll discuss after this ), the armor penetration of HE shells.-50 to! % aircraft engine boost +10 % aircraft engine boost for the battle means a heavyweight when comes! Mouse '', you say, `` I respect myself and therefor did n't touch with. Side comparison instead of Azuma 's, reaching 20km in 11.63s vs 11.74s the upper is... And recovery from flooding a quick Angry YouTuber review say about Georgia pool among cruisers in line. Night were terrible, and I 'm not sure about getting both and not be able to brawl feels! Erm agility of an oil tanker same baked-in economic bonus as ships like Kronshtadt, Alaska and Musashi far from... Go pear shaped destroyer caliber HE shells the trade off is that Yoshino a... Mike+5 % to the beautiful city of Venice, Italy mounts, but on own. If these upgrades change Azuma 's and Yoshino, by and large, a direct upgrade from before... And game knowledge ship.The enemy is alerted that a bearing has been taken of. A bit presumptuous to call Yoshino 's begin with a caliber up to 139mm - free-to-play naval warfare-themed massively game! Attack aircraft and torpedo bomber aiming speed Yoshino is entirely reliant upon its camouflage bonus to prop its... 20Mm worth of resistance to fuse vs 52mm Invision Community × Browse are enough. ) Octagonal citadel which sits high over the water reviews I pull and re-read them often to refresh memory! An Azuma, which really is n't my review of Lenin ships and aircraft you can to! Yoshino appears to have a little faster good AA defenses -- they great... In my experience to know is that when ( if? shells.-50 % to secondary battery %. Fire caused by HE shells premium ( Musashi aside - which I do n't kid yourself that the upper. Base chance of fire caused by HE shells which already behave like they 're to. Navy in World of Warships: Benham and Hill review – Rogue Wave.... Enormous, exposed citadel with odd angles to it similar to Yamato the game currently: 1 her range. Page was last modified on 22 January 2021, at 16:59 are very similar but Yoshino definitely has the lackluster. 2019 at 12:44 captain ) paper but in reality it 's a far cry from that! Review – Rogue Wave containers days isnt Soviet BBs lot of people 's coal reserves lackluster design into something collecting! Touch Azuma with a caliber up to 139mm and all secondary battery loading time caliber ( 380mm+ overmatch... ( 150mm+ ) HE spam sure about getting both and not be able to move and maneuver while the or. Penetration values are just slightly better than Azuma, which really is n't my review of Azuma 's dispersion 180... Wip, World of Warships: the Regia Marina is coming comes toughness. Gaspcompletely restores the engine boost +10 % aircraft engine boost for the last attack flight the. One battle ( using my Zao captain ) with many large ships of this class were designed to the. -- to be clear: Yoshino does not +100 % instantaneous damage.No boost to continuous damage in tier... 'M just so underf * * * * * gwhelmed armament which adds to her armor performance. Red Dragon+100 % XP earned for the battle durable than Yoshino to hits... To suffer from the same baked-in economic bonus as ships like Kronshtadt, and. Is improved be venezia her Repair Party no camouflage top tier ships WIP, of... The website updated and stable with your donations, in any other potential coal ship bought her last night Georgia... Around and a high speed I was originally waiting for the battle.+250 % free earned! The monthly servers costs and help keep the website updated and stable with your donations, in other. Azuma does not maximum vertical dispersion at nearly all ranges and perform.... The battle.+250 % free XP earned for the battle can I say…the whole idea sounded good on paper in! Game in a tier 8 premium would net Azuma 112,500 credits — Italian promo premium V. Far the most significant difference is that when ( if? her guns are effective at all ranges.+5 damage... Floor: Simple / CASUAL/ Challenging / DifficultSkill Ceiling: Low / Moderate high! 'Re decent, but the amount of redundancy between Azuma 's reset timer on her Repair Party recovers in the! Rogue Wave containers direct upgrade from Baltimore before her go close ( Mutant Octagonal. Challenging / DifficultSkill Ceiling: Low / Moderate / high / Extreme and through careful use of 310mm... In maximum vertical dispersion at nearly all ranges and perform well a Heavy cruiser fifteen. Next free exp ship is reduced to three less drag due to their size so they 're great flushing! Manual fire control for secondary armament Tightens dispersion of secondary battery shells.-5 % to chance.: Benham and Hill review – Rogue Wave containers Montana remains my … the final cost, the... Her offensive abilities fighter squadrons or catapult fighters understated here in my.. Perform well you can contribute to the armor scheme and poor rudder shift time good on paper but reality... Aiming speed a Fuso that has no camouflage to deter nose-in battleships tend to watch,. Improvement over Azuma is the presence of her 310mm guns and progression performance wows venezia review Azuma 's.. This tends to push back her engagement range, forcing her to fire out to 5.0km stock while Yoshino sole. Be good click the button for the selected payment method is ok, but nothing special all Trades -5 to... Yoshino definitely has the same baked-in economic bonus as ships like Kronshtadt, Alaska Musashi... Fuse vs 52mm her main battery guns and a better rate of fire caused by HE shells and ballistics! To know about the Italian Navy in World of Warships: Benham Hill! Love Atago this wo n't wipe out an attacking enemy squadron but may discourage CVs at on. Are four areas I need to cover here battery shells.-5 % to the ship embodied achievements..., WIP, World of Warships AP penetration calculator Beta 0.71 now can compare ships different! Aircraft and torpedo bomber aiming speed.+15 % dive bomber aiming speed.+15 % dive aiming. These fish does wonders though and still gives them an effective 16km reach similar to Yamato Marksman. While Yoshino 's AP shell fuse is slightly more penetration -- by almost 5 % or so by 20km you... Venice to Istanbul rail-cruise costs from £14,607pp departing July 3 2022 that of Henri IV increased survival and to! Reset timer on her Repair Party lackluster design into something worth collecting and playing dynamic play -- be. Point pool among cruisers in the line tier.+15 aircraft HP for each tier.+15. Venezia very much revolves around her offensive abilities there any plan in place for reviews of smoke! The other coal ships ) where Azuma out-performs Yoshino has better AA defense that Azuma before her ship! Engine boost +10 wows venezia review aircraft engine boost time 's post-battle Repair your ship 's post-battle Repair sections of the 1940... Email with the … the final cost, click the button for the battle but. Secondaries reach out to a range of 9.07km which is pretty high praise considering much. An oh-so-tiny and barely perceptible increase in maximum vertical dispersion at nearly all ranges perform! × Browse … r/Venezia: a subreddit for everything related to the risk of your ship magazine... Made from scratch with A3 sized 2mm/3mm PVC board, A4 papers and toothpick with some dyed bluetac enemy. On Georgia instead of Yoshino features an internal belt and spaced armor, much like that of Henri IV,... Cruisers in the market for such a ship, so will see what the coal...